We Benchmarked the PS5
So You Don't Have To

Don't let Rockstar fry your GPU. We're cutting through the hype to figure out if your rig can actually handle Vice City.

NO BS. JUST MATH.

Marketing teams want you to believe every card is "Game Ready." We don't buy it.

Here's the reality: GTA VI is being optimized for the PlayStation 5 first. That console is the baseline. If your PC can't match its raw throughput, memory bandwidth, and architecture, you're going to have a bad time. Leonida Labs exists to answer one specific question: Is my computer strictly better than a PS5?

Built by Students

We built this site because we were sick of reading clickbait "System Requirement" guesses from sites that just want ad revenue.

We wanted a tool that actually calculated parity based on hardware specs, not rumors. So I wrote the code.

The Methodology

We don't have the game yet. Nobody does. But we know the PS5's specs inside and out.

Our algorithm penalizes older architectures and rewards high VRAM and memory bandwidth—because open-world textures don't care about your "Boost Clock" if they can't load fast enough.

Talk To Us

Got a tip? Think our math is wrong? Want to argue about VRAM? We're listening.